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Repair kit: Activating a repair kit completely removes heat and freeze, instead of doing it partially. Equipment change cooldown increased from 9 to 10 minutes. Note You are right, we keep increasing the cooldown intentionally. Ask us why and we will answer in the V-LOG. After becoming a normal tank again, the energy bar worked wrong until your tank is destroyed or until you use overdrive again. Now you see large previews of drones when you get them from containers.
February 11th Update A new augment for Firebird added to the Ultra Containers — «Paralyzing mix». Heating power and critical damage are reduced.
We tried to keep the recharge state as the thickness of the outline. And again, we are waiting for your feedback! Maximum target highlighting distance increased to m.
You can get up to 10 shots during the overdrive. Paladin hull Overdrive charge duration increased from to seconds. Mine Mine activation time decreased from to 50 ms. Equipment change cooldown increased from 8 to 9 minutes. The «General» chat channel is now read-only up to the rank of Master Sergeant 8. Fixed low battery indicator on an equipped drone in the lobby. Fixed the notification settings.
Small previews of Mk1 turrets from containers are replaced with large ones. Main damage will be being dealt with critical hits. Paid showcase refresh is no longer available. The showcase is refreshed automatically every day. However, the kits will be returned later with the «Contracts» system that will be added to the Shop in the new interface. Stay tuned! Added a 1. Note: Now players will need to plan their actions in advance before using an overdrive. This way players can show their skills of using overdrives.
Perhaps some overdrives may become weaker. We will watch how tankers adapt to the changes and make adjustments if needed. The «EMP» status effect now only forces «Repair kit» and «Mine» supplies to reload when their remaining cooldown time is less than the duration of the applied effect. Distance between the hull and ground decreased from 0. Paladin: The tank can now flip over when falling off a cliff; Distance between the hull and ground decreased from 0.
Crusader: The tank can now flip over when falling off a cliff; Distance between the hull and ground decreased from 0. Ares: The tank can now flip over when falling off a cliff; Distance between the hull and ground decreased from 0.
In the «Clans» section, searching for players through a special menu can now be used by pressing the «Enter» keyboard button.
Fixed the bug in the mobile version with tank physics where two ball lightnings would self-destruct on the map. Changed the way the anti-cheat system reacts to movement, jumps, and flights in the «Parkour» mode. Removed rank limits for PRO battles Note: Now everyone can make a battle available from Sergeant to Legend ranks. Make shots to a wall before shooting an opponent, and your chances to deal critical damage will be higher. Incoming clan applications expire after a set time period now.
Red outlines indicate that your turret is ready to shoot, and orange outlines show that your turret is still reloading. Note We are interested in your feedback about this feature. It might be useful against Tesla, Shaft, Gauss, Thunder, etc. Exotic items will be items that are available for the duration of an ongoing event new augments, skins, equipment that are released as a part of an event Passive income of shards disabled We have abandoned our plans on developing Shards in favor of giving more containers.
The container you were getting from Shards every day can now be received for completing daily missions. Firebird: Ordinary damage increased from to ; Critical damage decreased from to ; Range of max damage decreased from to m. The faster energy reload is reminiscent of the old Firebird, where you needed to rely on the afterburn effect. This version of Firebird will deplete its fuel faster, forcing you to make a decision on whether to attack the target again or to rely on the afterburn effect.
Freeze: Ordinary damage increased from to ; Critical damage decreased from to ; Range of max damage decreased from to m. We are glad that you like the new Freeze, but we needed to moderately nerf it in order to keep balance. Tesla: Chain lightning reload increased from 0.
However, players found it more useful to use these augments at melee range. Therefore, we had to nerf them as they were too effective in the melee range.
We have replaced the Stun status effect with the Micro-stun status effect, similar to the one that the new Twins augment gives. Paladin: Critical damage protection during overdrive disabled. Hull augments: Prices of «Lightweight Construction» and «Heavyweight Construction» augments are now at crystals instead of Tankoins. Equipment change time increased from 7 to 8 minutes; PRO battles PRO battles are available starting from the Sergeant rank; Sport and Classic formats are added to PRO battles, but you cannot earn crystals or experience in them like in the Parkour mode ; Removed DR, XP, and BP formats.
Increased cost of the augment to , crystals Added the Old New Year map to PRO-Battles Added a winter version of the Sandbox Remastered map to PRO-Battles Changed the descriptions of drones in the Garage Fixed descriptions for the functions of each drone Added more detailed information about the drone's effect on supply reloading and consumption of additional supplies and about how upgrades affect a drone The description for the «Brutus» drone even emphasizes that it does NOT use batteries.
Crisis drone now consume additional units of «Repair kit» and «Mine» supplies when they are used. Updated the effects inflicted by «Jammer» In addition to blocking overdrive activation, it now also disables drones and, if applicable, their boosted effects for the entire duration of the status effect. Drones «Brutus» and «Hyperion» are immune to this effect. With this change, Jammer becomes comparable in strength to other status effects. Popular drones like Defender and Booster are obviously weakened.
Crisis loses its ability to enhance supplies and will instead function like Brutus. And drones such as «Blaster» and «Lifeguard» will not be able to perform their functions if they are disabled by the Jammer effect.
Added «Jammer Immunity» augments to the Garage for purchase. Added «Jammer Immunity» augments to containers. Updated the «Freezing» status effect In addition to slowing down enemy tanks, it now also disables Boosted Damage effects for the entire duration of the status effect. This status effect was the weakest one. Increasing the slowdown effect is not the solution to this problem.
Instead of disabling additional armor, it disables the effect of Boosted Damage. This change will increase the role of both Freezing augments and the Freeze turret itself, especially when used for defensive roles. Share your feedback about the new «Freezing» status effect! When taking a bonus box, a drone will activate only if it depends on the supply offered by the bonus box.
Activating a drone this way is similar to activating a drone by using supplies from your Garage. For example, if you have the Defender drone equipped, and you take a Boosted Armor bonus box, the drone will be activated. Once you receive damage, the drone starts reloading and will keep on reloading until your tank has fully recharged its health points.
The drone also reduces Repair Kit cooldown when using supplies. The old version of the drone was not popular at all. Please note that the enhanced armor only protects the tank from the first oncoming damage received when «Camper» is activated. This makes the drone effective against other campers, but almost useless against turrets with rapid fire rates. Updated the «Engineer» drone Now the drone repairs all tanks in a small radius around itself if any of these tanks picks up a bonus box.
Updated the «Supplier» drone Now the drone does not extend the duration of its own supplies. The duration of the supplies shared with allies is reduced. Shared Boosted Armor and Boosted Damages will activate the effects of allied Defenders and Boosters respectively. The previous version of the «Supplier» drone had problems similar to that of the «Engineer» drone. Updated the «Hyperion» drone Now the drone accelerates cooldown of supplies, including repair kits and mines.
Enhancement to Speed Boost remains unchanged. Updated the «Crisis» drone Now taking bonus boxes does not change the supply boosted at the time. Updated the «Firebird» turret Maximum damage range is increased from 7 meters to 10 meters. Price of augment is increased to , crystals. Updated the «Striker» turret Vertical aim-assist is increased from 9 degrees to 45 degrees. This allows the turret to destroy flying targets.
Updated the «Vulcan» turret Vertical aim-assist is increased from 9 degrees to 45 degrees. Impact force is increased from 0. Updated the «Railgun» turret Reloading time is increased from 3. Impact force is no longer increased. The previous version of the settings dealt with the problem of the excessive efficiency of the augment but also raised many questions when used with the «Supercharge» status effect.
To avoid confusion, the settings were changed to a version with lower damage spread. Updated the «Wasp» hull The duration of the «Jammer» status effect applied by its bomb is decreased from 30 seconds to 9 seconds.
This is due to the updated effect of Jammer on drones. Updated the «Hopper» hull Overdrive charge duration is decreased from seconds to seconds. Duration of the «Stun» status effect is increased from 1 second to 3 seconds. The maximum angle at which the hull remains controllable has been increased from 20 degrees to degrees. Force of stabilizers is reduced from 10 to 6. Maximum angle of list is increased from 60 degrees to degrees. Hopper's hull is no longer able to effectively stabilize itself during flight.
Any hit by an enemy shot, takeoff from a rough surface, or hitting other objects while flying will significantly change Hopper's flight path. To compensate for these changes, its overdrive charging speed in battle has been increased. These changes are a response to feedback that a flying Hopper is almost impossible to stop.
Updated the «Hunter» hull Duration of the «Jammer» status effect applied by its overdrive is reduced from 18 seconds to 9 seconds. Updated the maximum Gear Score for hulls, turrets, and drones to units each. Fixed the bug with battle interface glitches after changing equipment. Fixed the bug with the search bar of the «Friends» list. November 19th Update The Paladin hull is available for purchase in the garage with crystals.
The Paladin XT skin is now available in the updated Ultra Containers. Tesla: «Jamming discharge» augment Duration of the «Jammer» status effect is increased to 15 seconds. Hammer: «Jamming Shot» augment The «Jammer» status effect is applied with every shot, not just the last.
This change not only simplifies the use of the augment on light hulls, but also significantly reduces the range of Hopper in combination with the «Lightweight Construction» augment. Thunder: Reload duration is increased from Critical damage radius is increased to 12 meters.
The maximum splash radius is increased to 2 meters. Impact power is increased from 1. Standard damage now requires more accurate shooting, because its explosion damage is quickly weakened. On the contrary, critical damage now acts in the entire radius of the explosion. According to our idea, such a Thunder should become less effective when shooting thoughtlessly and more effective when the player clearly understands when to shoot accurately, and when to hit the walls and wait for a critical shot.
Critical damage is reduced to fixed 50 units. All these augments are weakened in different ways due to their high efficiency.
The most interesting changes came with the «Round destabilization» augment. Now the main damage dealt is of the standard type, instead of critical.
This means that this augment can no longer ignore Railgun protection in battle, as it was before critical damage was introduced. Hopper: Overdrive charging time is increased from to seconds. Hunter: Overdrive radius is increased from 25 to 30 meters. Crusader: Armor Piercing Icicle damage is increased from to Reverts the previous damage settings for the Crusader overdrive. They are more justified for slow charging. The performance of this drone is still superior to all other drones.
TDM game mode is now limited to eliminations in Matchmaking. The volume of enabling and disabling supplies has been standardized. The sounds of the «Boosted armor» supply will no longer be so loud.
The «Chernushka» map is available in Matchmaking and Pro battles in TDM, CP, CTF, RGB, ASL, and TJR modes Added the option to disable the «Nuclear energy» supply in PRO Battle settings. When creating a battle in the «Parkour» format, the option to disable gold boxes is now available. Improved notification system for invitations to battles if the game tab is inactive. Improved the textures of the standard Smoky skin. November 4th Update Updated Ultra Containers with the new Paladin Mk1 hull in early access and the newly released augment for the Tesla turret — «Superconducting discharge»: With this augment equipped, electric discharges become so powerful that tank electronics fail and disable activated supplies.
It's absolutely safe for its owner and teammates: the innovative aiming system blocks the effect of ball lightning towards them. However, the ball flies so fast that it's almost impossible to use it for chain lightning. Round destabilization augment: removed the Impact force bonus. For team modes, invulnerability has been increased to 6 seconds. For solo modes, invulnerability has been reduced to 4 seconds Equipment change cooldown is increased from to seconds To maintain the previous equipment change frequency after increasing the battle duration Highways map — defense point in ASL mode moved under the bridge closer to the enemy.
Kungur map — respawns in ASL mode moved further away from the defense point. Lost Temple map — added kill zones in the pits near the central temple.
Scope map — flag bases moved from the edges of the map to the center, opposite to the central passage to the bases. Solikamsk map — respawns in SGE mode moved as far as possible from the capture points. Kolhoz map — Removed from matchmaking map pool. Supply activation sounds replaced with Tanki X version Replaced the tank destruction sound with an improved version from Tanki X.
Replaced the gold box siren sound with an improved version from Tanki X. Garage music replaced with garage background sounds. October 22nd Update Updated Ultra Containers with the new Mk1 Paladin hull in early access and the newly released augment for the Tesla turret — «Jamming discharge» A modification with fast-moving ball lightning that restarts the overdrive system of any tank on contact, instantly destroying enemy powers.
Updated Wasp's default skin to HD quality. Matchmaking battles are now 15 minutes long. Adjusted the number of points needed to finish an MM battle: TDM: ; DM: ; JGR: ; ASL: The attacking team gets 6 points per flag captured. Adjusted the number of stars you earn per battle: In the winning team, players on 1st-4th places get 3 stars and players on 5thth places get 2 stars; In the losing team, players on 1st-2nd places get 3 stars and players on 3rd-5th places get 2 stars; Other players get 1 star if they were active enough in the battle.
Gauss: Reload time sniping mode is decreased from to 3. Shaft: Reload time in sniping mode is decreased from 10 to 9 seconds. No longer decreases critical damage. Fixed memory leaks in the Android version of the game.
October 15th Update Updated Ultra Containers with the new Mk1 Paladin hull in early access and the newly released augment for the Tesla turret — «Shocking Lightning» Tired of opponents destroying you? Need to quickly freeze an enemy? If so, this augment will help you greatly. Technology inherited from Hunter's OD lets the ball of lightning stop fast-moving opponents for a brief period of time.
The key change here is that arcade shots no longer consume energy. Earlier, both arcade and sniping shots consumed energy. You could only use the arcade shot if you had enough energy to shoot. This should make it easier for players to use the main feature of the drone, that is, increasing the strength of the supplies.
These drones are now at an intermediary level between «Brutus» and higher level drones. They are weaker, but still consume batteries and enhance the default characteristics of the tank. The map «Archipelago MM» has been removed from the matchmaking pool. It applies the AP status effect for 5 seconds, but deals less damage.
Fixed overdrive recharge: The game now saves your overdrive charge when you become Juggernaut and once you are not, you get your overdrive charge back. When you are disconnected or get an exception, after you join back your overdrive charge is restored. Updated icons of all «Jammer Immunity» augments. It shoots ball lightning with the same speed as Electroturret does, but freezes an opponent and deals less damage. Starting from 2 AM UTC October 1st till 2 AM UTC October 10th the battle duration will be increased to 15 minutes.
Added the «Nuclear Energy» supply. The «Jammer» status effect will be applied for 3 seconds. Reload time of this supply is 3 seconds. Updated Challenges. The new «Nuclear Energy» supply is the final prize. Changed the Battle Pass price for the next challenge, it will cost Tankoins. Tesla: Decreased chain lightning damage from to hp ; Decreased ball lightning damage from to hp. Smoky: Increased default damage from to hp ; Increased critical damage from to hp ; The «Rubberized Rounds» augment now increases the number of ricochets to 3 instead of 2.
Shaft: The «Healing Emitters» augment does not have recoil and impact force anymore, even in sniping mode. Fixed the bug where several actions in the Clans section were leading to eternal loading. Fixed the bug where several actions in the downloadable client were leading to eternal loading.
September 24th Update Starting from 2 AM UTC September 24th till 2 AM UTC September 27th the battle duration will be increased to 15 minutes. Fixed the bug with an orange circle notification for the «Clans» section.
Changed position of muzzle points of different skins of the same turret: This should fix the bug where no damage is dealt by some turrets. In the future, we will make hulls of the same class have the same standard speed, just like we have the same health points number. We change it to make adding new hulls not break the game balance, and the old hulls won't be better or worse in a class due to the speed parameter. It will let you help your Juggernaut teammate as you will be able to apply the «Supercharge» status effect and let the boss make guaranteed critical shots; Updated the prices in some regions.
Updated the Tankoin prices of crystals, containers and gold box packs. We will keep monitoring the situation. Decreasing damage while keeping the same number of shots to destroy a target should increase the chances of a tank surviving after a single shot, if it has been upgraded to even a few MU steps. Railgun Ordinary damage decreased from to ; Critical damage decreased from to ; Magnum Ordinary and critical damage decreased from to ; Gauss Ordinary damage decreased from to Critical damage increased from to Salvo damage decreased from to ; Shaft Ordinary and minimum sniping damage decreased from to Critical damage decreased from to Charge time in aiming mode increased from seconds to seconds.
In addition to decreasing long range turrets' damage, Shaft receives a longer charge time in aiming mode at low modifications. Shaft needs a short charge time for dynamic battles at high ranks; however this also makes it too easy at low ranks. Fixed a bug which caused keyboard settings not to be saved if you changed them while inside a battle; Now you need to enter your 2FA one-time code to disable two-factor authentication. Improvements to the anti-cheat engine. August 27th Update Ultra Weekend and updated Ultra Containers; Added Hammer's new «Stunning Pellets» augment.
The last shot in the ammo clip stuns every target hit by its pellets; Tesla's «Dilatory protocol» augment decreases the maximum distance of the ball lightning from 40 metres to 30 metres.
The last update has already made it hard to use this augment with Titan. Maybe this change is unnecessary. We will keep an eye on statistics. Hammer's «Wyvern's Breath» augment, Smoky's «Cryo rounds» augment and Railgun's «Cryo rounds» augment no longer decrease critical damage Till this moment we were trying to find the right balance between «Burning» and «Freezing» status effects.
After recent changes it became clear that Freezing status effects needed special treatment and shouldn't have that huge difference in damage in comparison with Burning status effects; Anti-cheat improvements. August 20th Update Starting from UTC August 20, till UTC August 23 matchmaking battle time duration will be increased to 15 minutes. Updated weekly missions: Second and third missions no longer require you to complete more daily missions than you can complete in a day.
Weekly mission prize is one updated weekly container. Updated weekly containers: Their content no longer depends on a player's rank; Their content is: 10 crystals 30 units of repair kit units of boosted damage, boosted armour and speed boost 30 mines 30 batteries 8 tankoins.
Disabled the option to choose the billing country manually. Contact the customer support department to change it. You will need to explain why you want to change it. Anti-cheat system improvements. August 13th Update Carnival — missions and discounts.
Starting from UTC August 13, till UTC August 16 matchmaking battle time duration will be increased to 15 minutes. Tesla: Range to connect to a target is decreased by 2 meters; Range to connect to a target from a ball lightning is decreased by 1 meter. Hammer: Few improvements to prevent the bug with Hammer dealing less damage than expected. Improved auto-aim system: Team mates and destroyed tanks are ignored by the system.
Fixed the bug where entering a battle with Tesla equipped lead to Tesla being discharged. Fixed the bug with Tesla ball lightning ignoring obstacles. Fixed the bug with hearing sounds of all ball lightning in a battle being launched when entering the battle. Improved Tesla anti-cheat system.
Improved Tesla ball lightning loading mechanism to improve visual effects of launching a ball lightning. August 6th Update Ultra Weekend - new missions and special events.
Range of min damage decreased from to meters. Critical damage multiplier decreased from x3 to x2. Cone angle increased from 25 to 30 deg. Freeze Range of max damage increased to 10 meters across all modifications.
Critical damage multiplier increased from x3 to x5. Mk1: Freezing power increased from 0. Cone angle increased from 25 to 30 degrees. Magnum: Reload time increased from seconds to seconds. Critical damage decreased from hp to hp. Fixed a bug where if the back of a tank were pressed against a fence, the tank would teleport to another location Fixed a bug where slow projectiles dealt no damage if you rotated your hull.
July 30th Update Updated Ultra Containers: Added the new «Tesla XT» skin; Added the new «Wyvern's Breath» augment for Hammer that leaves enemies frozen in their tracks on critical shots. Updated shop prices for certain currencies. July 16th Update The Summer Sport Games event and the new «Arms race» game mode are in the game! Added paints for the «Developers VS Players» event.
Time needed for a full energy shot in Sniper mode is decreased from 4 to 3 seconds; The «Heavy capacitors» augment let you get full energy shot in 4 seconds instead of 6 seconds. Crusader Passive overdrive charging time is now increased from 50 seconds to 70 seconds. Dictator Radius of effect is increased from 20 meters to 25 meters. July 9th Update Updated the prices and contents of Tankoin, premium, and gold box bundles in the Shop.
Ball lightning shot delay time was decreased from 0. decrease of supplies reload time was decreased from 15 sec to 5 sec. decrease of supplies reload time was decreased from 3 sec to 1 sec. decrease of overdrive reload time per kill was decreased from 30 to 6 seconds. decrease of overdrive reload time per kill was decreased from 10 to 2 seconds. The drone now destroys the nearest opponent, not all of those who are inside the effective damage radius. Paint scaling for HD hulls was increased to make paints look the same on both SD and HD skins.
July 2nd Update Added the two-factor authentication feature in the «Security» section of the «Settings» menu. Fixes to the damage dealing system; Improvements to the anti-cheat system for Tesla; Improvements to the shot effects for Tesla. June 25th Update List of changes: UFO day - New missions and special events are already in the game. Improved anti-cheat system Improved shot effects for the Tesla turret.
Buffs: Boosted damage; Drones. Chain lightning reload sec was increased from 0. Ball lightning shot delay time sec was decreased from 0. The maximum distance between a chain lightning and a ball lightning was increased from 15 - 18 meters to 18 - 21 meters.
The maximum distance between a chain lightning and other tanks was decreased from 15 - 18 meters to 12 - 15 meters. May 28th Update Starting Tanki Online's Birthday celebrations!
Updated the default Viking skin to HD version. Added the new «Jammer» status effect to Hunter's overdrive. While this status effect is applied, a tank cannot activate its overdrive. Ultra Containers: Added «Jammer Immunity» augment for all hulls. Added all the released Ultra skins. Fixed the bug that Crusader overdrive's icicle exploded randomly May 21 Update Ultra Weekend - New missions and special events are already in the game.
Updated Ultra Containers with the new «Mammoth Ultra» skin. Vulcan: «Incendiary band» augment now only ignites opponents if a Vulcan is under the "Burning" status effect. Shaft: Fixed the bug with not dealing damage when shooting the tracks of HD skins. Merged the «Buy» and «Upgrade» buttons. Updated prices of some Shop items. May 14 Update Ultra Weekend - New missions and special events are already in the game.
Updated Ultra Containers: Added the new Shaft augment «Healing Emitters». It heals your teammates when you hit them Gauss augments: «Electromagnetic salvo» augment now deals splash damage in arcade mode and the arcade projectile speed is no longer increased;; EMP radius is decreased from 13 metres to 10 metres.
Gauss: Now keeps aiming at a target after not seeing it for 0. Striker: Now keeps aiming a target after not seeing it for 0. Hornet: The radius of applying AP status effect is decreased from metres to 50 metres.
Only those targets which you see will get this status effect applied. The time between activating overdrive and shooting an icicle is increased from to ms.
Dictator: The number of battle points received for sharing the overdrive effect to teammates no longer depends on the number of teammates the effect was shared to. Now you get 20 battle points if the overdrive effect was applied to at least 1 teammate except your tank. You can click on tankoin and crystal buttons when the Garage is opened in a battle. April 30 Update May Holidays - New missions and special events are already in the game.
Changed the «Brutus» drone: It now only boosts supplies but does not need batteries to work. Changed default volume of damage sounds: The sound of destroying an opponent is now louder; The sound of getting damaged is now quieter. Improved the Battle List. Battles you created will have a different colour in the Battle List. After you open a battle, it will have a different colour in the Battle List. Other minor changes April 23 Update Ultra Weekend - new missions and special events are already in the game.
Added the new «Striker Ultra» skin. Made some improvements to critical damage: Fixed some augments that were broken after the critical damage release. Fixed the «Show Damage» setting. The battles you created will have a different colour in the battles list. After you open a battle, it will have a different colour in the battles list. Added sounds for dealing common and critical damage: You can change the volume of the sound for dealing and getting damage separately.
Striker reload time has been decreased from 2. Striker now deals twice as much damage on critical shots than on normal shots. Added 4th protection module slot. April 9 Update Starting «Cosmonautics day» event; Added new temporary event currency; Updated ultra containers: Added «Armadillo» protection module; Added new Hammer's «Blunderbuss» augment.
Added positive «Supercharge» status effect that lets you deal critical damage with every shot. Added «Supercharge» status effect to Dictator's overdrive: Duration - 3 seconds. The effect is applied to your tank and to teammates' tanks that are inside your OD's effective radius.
Added «Supercharge» status effect to Hornet's overdrive: Duration 7 seconds; The effect is applied only to your tank. Added stun, EMP and heat status effects to Wasp's bomb. Fixed the bug with Gauss's «EMP Salvo» not dealing damage to opponents in splash range. Fixed some critical damage related bugs. Fixed the bug with a filter in the MM group invite screen that lets you choose to show only clan mates in the list of players you can invite. Many fixes of UI for main screen, battle List, Shop and clans.
April 1 Update All armor piercing augments now apply this status effect only while dealing critical damage; Railgun changes. March 26 Update Easter in Tanki Online! Hammer: When dealing critical damage, all targets hit by shrapnel get the same critical damage; «Dragon's Breath» augment applies the burning status effect only on critical damage shots.
Added new type of critical damage on a critical shot, like other turrets have; Augments: Supercumulative rounds, Incendiary rounds, Cryo rounds, EMP Rounds, and Paralyzing Rounds apply status effects only on critical damage shots.
Magnum: «Harpoon» augment can deal critical damage only with a direct hit. Striker: Critical damage is calculated separately for each missile in a salvo. Fixes and changes of UI. Now it is just 0.
Fixed how the following elements are displayed in the game: «Home» button, protection module slot, notification about receiving rewards for Challenge levels, etc. Fixed alignment and sizes of additional information about the battle time and score. Made MM groups look better Fixed the bug that let a tanker unequip a protection module during its cooldown.
Updated descriptions for the following paints: Green Quads, Trapped Inside, Carbon stars, Constellation, NanoHUD, Pixel Plasma, Offensive, Pink Elephant, Orange urchin, PCB. March 4 Update List of changes: Hunter's standard skin got updated to HD. Added two new Railgun augments to ultra-containers: EMP Rounds: Turns off the active supplies for 6 seconds.
The garage now displays Gear Score details for all equipped parts of the tank instead of turret and hull parameters. Added a sound for all pop-up notifications. You can now delete all numbers, including the last one, when editing the number of supplies you buy. Fixed the scrolling of the paints list. Friends and clan mates now have different colour nicknames everywhere.
Added back the option to disable MM group invites. The window description header in the lobby now shows only the name of the current section. Some fixes of the «Back» button in the battle list. February 18 Update List of changes: Updated Railgun's default skin to HD quality. The target does not lose the flag if hit. Changed the contents of Ultra Containers and Tankoin bundles in the Shop: Ultra-containers: Replaced the 1 and 3 containers bundle from the browser version of the game with a and containers bundle.
Removed the bundles with 1 and 10 containers from the mobile version of the game and replaced them with bundles consisting of and containers instead.
Tankoins: Removed the bundles with Tankoins from the HTML5 version of the game and added a bundle with Tankoins instead; Removed the bundles with Tankoins from the mobile version of the game and added a bundle with Tankoins instead. Added the following maps to the ММ map pool: Berlin; Dusseldorf; Lost Temple; Scope; Kolhoz; Skylark. Bigger maps contain up to 28 players 14x14 : Berlin— 28 players; Dusseldorf— 28 players; Lost Temple— 28 players; Scope— 28 players; Kolhoz— 24 players; Skylark— 20 players.
Added an eSports version of some maps so any changes to these maps will not affect eSports: Barda; Barda ММ; Bobruisk; Gubakha; Iran; Kungur; Cologne; Bridges ММ; Parma; Red Alert; Red Alert ММ; Tribute ММ; Forest.
Fixed sorting Containers in the garage. Fixed the annoying auto-pause message, which was active even after the player left the battle. Fixed the error where a player got a grey screen after exiting the battle end screen.
Small changes in the clan section. February 5 Update When searching for a battle, the range of ranks for a group of players can only go up, and cannot go down. Now, the Defender drone gives a 20 seconds bonus effect instead of Striker now reloads faster. From 2. Ares gets points for destroying opponents with its overdrive. Smoky's "Rubberized Rounds" augment allows the projectiles to bounce off walls, twice.
The bug due to which items were not equipped in the garage is now fixed. The bug due to which augments were not visible in the augments menu is also fixed. The bug due to which it was impossible to add a newly entered friend to the group is fixed. Ability to switch the game interface language in the settings is added. Missing ability to scale flag icons in the drop-down box in clans is fixed. Containers have a sound effect, just like in the mobile version of the game. Now, in containers, augments are displayed with an image of the turret they are for.
Paints from past challenges are added to containers. Ability to ignore the players in the chat via the context menu is added. Added animation, new shot effects and new projectile mechanics. Added new augments for Smoky. Ability to double-click to equip items in the garage is added. The ability of changing your username for a bunch of tankoins is now finally re-added to the game.
Prizes in the form of shards are added to daily missions. An end battle screen before progressing the statistics screen is displayed. From the battle statistics screen, the option to view the player's clan in the context menu, which caused an error, is removed. The high frequency whistle is removed from the engine sound of medium hover tank Crusader.
The bug where re-opening the chat would reset the anti-flood timer is fixed. Now Matchmaking generates battles with a different number of players, depending upon the size of the map; Now the size of maps in matchmaking and the number of players in them depend on the player's rank; The number of players in a group now depends on the rank of the player. Early access period for Crusader!
Get the new hull before anyone else by opening Ultra Containers! While Mammoth's overdrive is activated, immunity from all status effects is applied. Added a context menu when clicking on a player's nickname in the majority of places where you may see a nickname.
Improved matchmaking group invites, including adding the ability to invite a player to your group even if the player is already in another group. Fixed the problems with large nicknames in the friends menu. November 27 Update Now you can see the special text tips when you apply any status effect to an opponent's tank or when it is applied on your tank.
Fixed aiming speed for Shafts scope mode. November 20 Update Added textures quality scaling to the game settings.
Added an option to get direct chat messages from players that are in your friend's lists. You can now have it enabled in the game settings. You can now use F11 to enable full-screen mode in a battle. Added a search feature for when you choose a country for payment while entering the Shop, or a map name while creating a PRO battle.
Fixed infinite loading screen problem for when you leave a battle after it ends. Fixed typos in the descriptions of Drones, Battle Pass, and Clan license. Fixed the bug that resulted in loss of control of your tank, when switching to another browser tab while loading into a battle. Now when you hover your cursor over a nickname in the lobby chat or battle statistics, it shows that the nickname is clickable.
November 4 Update List of changes: Launched experimental gameplay changes; Made it possible to scroll through the list of players in a battle's TAB window; Modified Gear Score color scheme to better delineate between higher and lower values; Spectator mode improvements. October 29 Update List of changes: Added new Armor-Piercing AP status effect. Changed Hornet's overdrive.
Added new «AP Immunity», augment which protects from the «Armor-Piercing» status effect. Added augments which apply the Armor-Piercing effect for the following turrets: Freeze: «Toxic Mix»; Hammer: «Armor-Piercing shot»; Ricochet: «Super-smart Minus-Field»; Smoky: «Armor-Piercing Rounds»; Striker: «Armor-Piercing Missiles»; Railgun: «Super Armor-Piercing Rounds»; Magnum: «Armor-Piercing Core»; Gauss: «Armor-Piercing Salvo»; Shaft: «Armor-Piercing Sight».
Added new «Harpoon» augment for Magnum, which almost allows you directly aim at opponents. Added permanent immunity to all status effects for Juggernaut. Respawn protection now also protects you from all status effects. October 23 Update Changed the behavior of hover tanks while strafing. Fixed the bug with losing the ability to control your tank in a battle. Fixed the bug with a drone being shown above a tank in the garage when it is not equipped.
October 16 Update Fixed the bug with equipping augments in battles; Decreased the time to open the Garage from the Lobby; Improved tips in the Garage and Missions; List of protection modules is no longer scrolled automatically when you equip or unequip a module; Now you can also use NumPad Enter to open the battle chat; Your drone now shows in all screens where tank model is shown, for example, the scores screen at the end of a battle; Fixed information about crystals in the tutorial.
Complete ongoing challenges by completing missions! Doubled the difficulty of daily and weekly missions that require earning crystals in battles. Players will no longer see augments they already own in the list of possible rewards they could receive from containers. New friends and requests are now shown at the top of the accompanying lists. You will now only see the number of new friend requests on the friend requests counter.
New clan requests are now shown at the top of the list. You will now need to unequip current protection modules before equipping new ones. You need to click on an empty modules slot to equip a new protection module. Fixed the glitch with the free mission change text. If you play Tanki from an external source where it is impossible to use the HTML5 version, you do not have Flash restrictions.
Additional fixes with the memory leak problems. Changed the number of stars in the bundles found in the Shop. September 25 Update All modifications of hulls and turrets now look the same. We have started to update the game's interface and graphics HTML5 interface, 3D bushes, ultra skins. In the future, we are going to remaster skins one by one for each turret and hull and make them more modern. There will still only be one default skin but they will be much better. In order to do this, we have had to choose only one modification skin for all turrets and hulls to remaster and this is the M3 Mk7 modification skin.
That's a technical requirement and is the first step towards implementing the plan. You can now close the notifications you receive in the upper-right corner of HTML5 by clicking on them. Added a notification for an increased chance of getting items from Ultra Containers.
Added showing clan tags to HTML5. Added showing Premium Pass version of ranks in the chats and lobby. Fixed the bug that shows the same items multiple times after receiving them from containers. You can now buy «Frost» and «Golden star» paints without having a Premium Pass. Fixed memory leak when a tanker goes from a battle to the lobby or garage or vice versa. Vulcan: Improved shot effects of Vulcan; Recovered the «Mysterious Red» shot effect for Vulcan.
Added 3D bushes. Refined how augments and skins are displayed in the Garage. Fixed the delay while respawning after a pause or visiting the garage. Updated icons for augments and skins.
September 4 Update List of changes: You can now refresh your showcase using tankoins. Fixed and added back dust from tracks. August 28 Update List of changes in HTML5: Ares: Improved behaviour of controls; Fixed the bug where it was possible to activate overdrive one more time after your tank was destroyed. Clan profiles: You can now use lower case characters in a clan name. List of battles: You can now switch between the battle name and map name when using the filter.
Settings: Layout fixes for the change email button. Layout fixes in the password change screen. Challenges: If a player has a paint that is one of Challenge prizes, it will be marked on the Challenges tab. Improved the "Buy more" button on the containers screen. List of changes in Flash: Missions screen is replaced with a pop-up about migration to HTML5. August 14 Update List of changes: Added the heavy hovering Ares hull. Added augments for the Ares hull. Added a pop-up about migration from Flash to the new HTML5 version of the game.
List of changes in the HTML5 version: Improved quality of textures for all hulls and turrets. Added «Anisotropic filtering» technology for textures of all hulls and turrets. Search input is not displayed in the Friends screen if you have less than 10 friends or friend requests. Changed the text of an error which is shown when you try to register an account with a nickname that is too short. The challenge widget now shows a "Completed" text, if you have finished all tiers.
The button to buy stars or Premium Pass is not shown any more when you finish a challenge. The tooltip indicator is not shown when you scroll MM modes to the end.
Placeholder text is grey now and when you click on Search input, it disappears. Added tooltips for paint rarity categories. Fixed font size of bought cards in the Showcase. Fixed header from "Battle Pass" to "Challenges" in one of the screens. July 1 Update List of changes: Updated coinboxes. Twins: Increased maximum rate of fire from ms to ms. Viking: Increased overdrive damage. Reload time increased from 50 ms to 55 ms. Isida: Increased maximum number of experience points for healing from 12 to Reduced the number of chat channels for various locales.
Added an account in-game activity check before writing in the chat. Corrected the layout in the announcements window. Fixed the highlighting of your nickname in battle results tables. Improvements in clan lists for players with different positions. Fixed challenge widget for Firefox browser. June 4 Update List of changes: Returned crystal boxes with experience points for first ranks: Recruit — Sergeant-Major. Returned Ultra Containers with new items. Added the «Crisis» drone into Ultra Containers.
Added the «Adrenaline» augment for all turrets into Ultra Containers. Added the «Ultra» skin for Hunter and Vulcan into Ultra Containers. Added 3D flags. Added announcements system. Added auto self-destruction mechanism your tank is self-destructed when your tank is flipped, you can disable this in settings. Removed «Double damage», «Double armour» and «Speed Boost» supplies from first ranks: Recruit — Sergeant-Major. Minimum rank needed to purchase «Double armour» and «Speed Boost» was decreased by one.
Significantly increased loading speed for the first entry to the Garage. May 29 Update List of changes: Fixed a bug that generated daily missions without rewards.
Fixed the battle link copying feature. Now it will be easier to share links between clients. Added news ticker mechanism to show announcements which are too large.
Layout fixes. May 21 Update List of changes: The addition of positive and negative effects indication except the Flash client. The «Speed boost» 3 and «Mine» 4 supplies are now available in the Garage starting from the Sergeant 6 rank. The «Double Armour» 5 and «Double Damage» 5 supplies are now available in the Garage starting from the First Sergeant 9 rank.
The «Battery» supply 6 and «Brutus» drone 6 are now available in the Garage starting from the Corporal 4 rank. The Matchmaking system allows you to play only on maps that are unlocked for your rank now. Changes in lighting on the Rio map. The «Defender» drone: Effect duration time was decreased from 20 seconds to 15 seconds; Now consumes 2 more «Double Armour» supplies; The recharge time was decreased from 20 seconds to 3 seconds.
Fixed layout issues. The prize for Breaching The Temple will be: crystals, 1 weekly container, and 30 shards. A new outfit for every new event. To masquerade, you must blend in with the participants, all in uniform equipment. However, your skills will be your key to standing out and proving yourself unique! Your goal in this event is simple; The event helpers will throw balls, and you need to catch them!
The player which catches the ball is awarded with 7, crystals! Dust off your Magnums, make sure the shells are in stock and put on your mean face - your task is to rain hellfire from above on the Helpers peacefully running around the bottom of the map.
Black Magic is an event in which participants' goal is to simply catch Containers, simple as that! Participants are required to equip Isida and Wasp as well as disable their protections. Those events are held in space mode. Killing or even dealing damage to other participants is forbidden, and will result in an immediate kick from the event.
Participants are awarded with the containers they manage to catch. If your favorite turret is Magnum, this event is for you! In this event, participants' task is to destroy the Juggernaut who is driving in the middle of the map. But be careful, the Juggernaut may fight back! As the name suggest, the only turret you are allowed to equip is Magnum. According to the rules, it is forbidden to use Double Damage to destroy the Juggernaut or other participants. In this event, the participants' goal is to rescue the princess from the Event helpers.
In order to get to the princess, you must kill the Event helpers first. If you get past the Event Helpers, your main goal is to rescue the Princess, by destroying her. Participants are rewarded for destroying the Event Helpers.
It is forbidden to use any other turret besides Firebird, Freeze, and Isida. Participants are required to remove their protection modules. Each participant that manages to kill an Event helper is rewarded with 15, crystals. Players who like to tweak their battle strategies and sharpen their skills can improve themselves in this event.
Upon joining, participants are required to drive to the middle of the map where some Event Helpers will already be present and wait for the Spectator's command. The first player to kills the target wins the round, after which all players are required to return to the original position.
A relatively new event in which the goal is to be the first to cross the finish line. This event is a race to the finish, where a mine awaits the player.
There are a few things to note about this event. Firstly, participants are only allowed to use Titan or Mammoth, with the turret being Freeze. Once the race starts, all players can shoot and slow each down in an effort to reach the end first. Bumping, pushing, and killing your opponents is allowed, but placing mines is prohibited. It is also worth noting that if you go off the track marked by a line of mines you are disqualified.
The winner is required to leave soon after they claim victory. If you're one for cherishing the days of old, then this event will certainly take your fantasy.
Wasp and Hornet-Fire battles! This event takes place on random maps but in the Deathmatch mode. Participants are required to use Firebird with either Wasp or Hornet.
The goal is to kill as many players as you can. Each time a player reaches 50 kills, a Gold Box is dropped in the battle. The first five players are rewarded at the end of the battle. Last Man Standing takes place on the biggest bridge on the Highways map. Players can equip any turret and any hull except Titan and Mammoth. Once all the players gather on the bridge, Event Helpers will mine the entrances to the bridge and the event begins.
The goal is to be the last one remaining on the bridge by trying to push others off the edge while not falling off the bridge yourself. The winner is decided by either one player remaining on the bridge or the timer running out.
If they get killed, two are dropped. All hulls except Hornet and Wasp are prohibited. Also, all turrets except Firebird and Isida are prohibited. One of the most popular player-made events gets an upgrade as an official event. As with any Save The Gold event, your goal is to try and claim the dropped box that is very heavily guarded by Event Helpers and mines. The event normally takes place on the bridges in the Highways map, but Magistral is also a possibility.
Similar to the previous event, occasionally when an Event Helper gets a hundred kills, a Gold Box is dropped. If they get killed, two Gold Boxes are dropped. All turrets except Firebird and Isida are prohibited. Also, all hulls except Hornet and Wasp are prohibited. The event is held in the Stadium map, and players are required to stand anywhere in the middle of the map.
Helpers will be standing on the raised platform on either side of the map. Players who are killed are required to drive to the waiting zones on the left and right sides of the map, and the last player standing is awarded crystals. It is important to note that shooting Helpers is forbidden in this event.
Put your parkour skills to the test in this event by being the first one to clear the finish line… while jumping from house to house in Dusseldorf! You heard that right: on rooftops. The event takes place in Space mode, so jumping the distance between each house is a lot easier. Players must first get on top of the roofs of the leftmost buildings—which also marks the starting line—by themselves. When the event starts, each player must try and skip each house all the way to the rightmost buildings, which is the finish line.
Suitable maps are selected by Event Helpers before the start of the event, and the racetrack is carefully planned out and marked with continuity of mines in areas of ambiguity. When all players, equipped with Isida and Hornet, are ready, an Event Helper will first guide the participants through the course. Afterward, players line up at the starting line and get ready to race. Bumping and pushing other players is allowed, however killing and laying mines is prohibited.
The first two players to finish are awarded. Your goal is to catch as many gold boxes as you can. When an event helper says "Go" gold boxes will begin dropping and the task is to catch as many as you can and fight others for them.
The prize is the number of Crystals in the Gold Boxes you have managed to take. Each Gold Box contains Crystals as always. There is no limit to how many Gold Boxes you can collect! Your goal is to reach the Finish Zone starting from the Starting zone! Make sure to bring your lucky charms, you'll need 'em! The first to reach the end of the bridge wins. The winner has a chance to win some crystals, a gold box, supplies, and shards.
Your goal is simple - take the ball from your competitors, and throw it to the Event Helper to prove once and for all who the ultimate Quarterback is! The allowed equipment is Smoky, Ricochet, Hornet, and Wasp. The procedure is to fight and acquire the ball and throw it to an event helper as they try to run away. What are discord events? We have always struggled with coming up with new events, due to the rigorous process of vetting new ideas and the scarce possibility of implementing them should they be too complex or too intricate or anything of the like.
Thus we have come up with a solution that will allow us to be able to host these events as official events while maintaining their procedural integrity through hosting them on our Discord server! Why did we do this? Well, as mentioned above, there are a lot of cool concepts and ideas that can be made as events but they are often too complex to get a good grasp on from the first try. And with the limited communication that in-game chat provides, we have no proper method of communicating with the players and guiding them towards how to properly participate in the events.
What will this achieve? A lot. There were dozens of concept events and fresh, indulging, and entertaining ideas throughout the years that were turned down for the reasons mentioned above. And with the method that we will follow for these events, communication will no longer be an issue. This will enable us to bring these ideas to life and host them as official events, with cool prizes and bring us closer with our dear community. Like danger? We got you covered.
Join our Death Race and battle fate at top speed to reach the finish line first! Using the Isida and Hornet your goal is to race around Sandbox MM without hitting any planted mines. The first to do a loop and reach the finish line and surviving from the planted mines wins.
Ever wanted to see if you can survive a zombie apocalypse? This is your chance to train! Run from the undead or chase the living and see who will come out victorious! The viruses chase and kill the survivors while the survivors are to run from being killed. The last survivor and the virus that kills this last-remaining survivor both win! Your goal is to conquer them all and be the last one surviving on the battlefield.
From March 4th, 2 AM UTC till March 7th, 2 AM UTC play in the special «Legendary Goldhunters» mode. From March 4th, 2 AM UTC till March 14th, 2 AM UTC play in the special «DM» mode.
During the event weekends, starting from March 4th, 2 AM UTC till March 7th, 2 AM UTC, and starting from March 11th, 2 AM UTC till March 14th, 2 AM UTC, get boosted funds and experience for every matchmaking battle. There are other cool rewards too; make sure to check them out on the Wiki. We are also launching one more mission, a gift mission.
It will be available from March 8th, 2 AM UTC till March 9th, 2 AM UTC. EN RU DE PL BR ES. Home Community News V-log Tournaments Ratings Challenge accepted Wiki Forum Media Wallpapers Music. International Women's Day. Hello, tankers! The sale applies to crystals, Containers regular , gold boxes, kits, and stars. The sale applies to turrets, hulls, modules, augments, drones, supplies including batteries , and paints.
Special modes This time, we have prepared two special modes: From March 4th, 2 AM UTC till March 7th, 2 AM UTC play in the special «Legendary Goldhunters» mode Maps: Bridges Mode: DM Additional rule: No overdrives and drones Additional rule: Increased gold box rate From March 4th, 2 AM UTC till March 14th, 2 AM UTC play in the special «DM» mode Maps: Deathtrack, Kolhoz, Siege Mode : DM Show your skills playing alone against other tankers.
Special offers Special «Daily Tankoins Pass» offer Tankoins instantly. Special offer 10 Ultra Containers 1 unit of the «Nuclear Energy» supply 15 days of Premium Pass 5 weekly containers Special offer Ultra Containers 3 units of the «Nuclear Energy» supply Special offer 1 Skin Container The contents can be viewed on the wiki.
Boosted funds and experience During the event weekends, starting from March 4th, 2 AM UTC till March 7th, 2 AM UTC, and starting from March 11th, 2 AM UTC till March 14th, 2 AM UTC, get boosted funds and experience for every matchmaking battle. Ultra Containers We have updated Ultra Containers content.
As well as everything else that can be obtained from regular Containers. Coinboxes Coinboxes will be available for purchase in the Shop during the event. Special Missions Special Missions from March 4th, 2 AM UTC till March 14th, 2 AM UTC: Task: Be in the winning team of 1 battle in any matchmaking battles. IMPORTANT: The mission is only available for «Premium Pass» owners. Reward: 1 Ultra Container and 1 unit of the «Nuclear Energy» supply Task: Finish 3 battles in any matchmaking battles.
IMPORTANT: The mission is only available for «Battle Pass» owners. Reward: 3 Ultra Containers and 3 units of the «Nuclear Energy» supply Task: Complete all the missions below.
Reward: 7 Ultra Containers and stars Task: Get into the TOP-3 3 times in any matchmaking battles. Reward: 1 Ultra Container and 30 stars Task: Be in the winning team of 10 battles in any matchmaking battles.
Reward: 1 Ultra Container and 30 stars Task: Earn 12 crystals in any matchmaking battles. Reward: 1 Ultra Container and 30 stars Task: Destroy tanks in any matchmaking battles.
Reward: 1 Ultra Container and 30 stars Task: Earn battle points in any matchmaking battles. Reward: 1 Ultra Container and 30 stars Task: Use overdrive 40 times in any matchmaking battles. Reward: 1 Ultra Container and 30 stars Task: Finish 10 battles in the DM mode in matchmaking battles.
Reward: 1 Ultra Container and 30 stars We are also launching one more mission, a gift mission. Task: Be in the winning team of 1 battle in any matchmaking battles. Reward: 1 Ultra Container Festive decoration Holiday paint Holiday billboards Holiday parachutes Festive gold box skin and drop zone.
September 16, September 13, September 3, Challenge accepted: event update and Crisis XT. September 2, September 1, All rights reserved. Published by APL Publishing Ltd. Date: Newest first. Newest first Oldest first. Announcement type: All Events Videos News. Request to customer service. You don't have an email address linked to your account. You will need to have it linked in order to send a request to our customer support service.
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· Summer Sport Games Play Date Event Description Prize; Snowman: January 8, UTC UTC & January 9, UTC UTC We want to remind you that on January 8 and 9, our snowman Member since ; 0 Total orders 0 Tanki Online Accounts reviews N/A Total rating N/A Tanki Online Accounts rating hotzo. New Seller; Total orders: 0; Member since: ; you can 15 rows · These are all records from past sales, which can be used to predict future sales however there · Special missions. Independence Day | July Special missions. Value bundles. Tanker's Day Celebrations | Second Sunday of September. Special Holiday and exclusive ... read more
Reward: 1 Container and 30 stars Mission: Combat Surprise Task: Destroy 3 tanks using mines in any matchmaking battles. Engineer: recharge increased from 5 to 10 seconds. Don't forget to confirm your email! They are hard to find and even harder to destroy. Missing ability to scale flag icons in the drop-down box in clans is fixed. Fixed a bug which caused keyboard settings not to be saved if you changed them while inside a battle; Now you need to enter your 2FA one-time code to disable two-factor authentication.Personal tools Log in. After you open a battle, it will have a different colour in the Battle List. Gadget definition talk. This time we have prepared a huge list of missions for you! Updated the maximum Gear Score for hulls, turrets, and drones to units each.